Ced Chin wrote a synopsis of Accelerated Expertise. He opens:
This is a summary of a remarkable đłÂ tree book, which presents a theory for and methods to accelerate expertise in real-world contexts. This summary is not comprehensive; it only covers some of the actionable theories and recommendations in the book and leaves out the considerable lit review and the bookâs recommendations for future research directions. Iâll note that Accelerated Expertise is not written for the lay person â it is a book primarily written for organisational psychologists, training program designers and researchers employed in the US military. If you must read it â say because you want to put the ideas in the book to practice â my recommendation is to read Chapters 9-13 and skim everything else.
Accelerated Expertise is about âtaking the concept of skill development to the limitâ. This is not a book about pure theory; nor is this a book about deliberate practice in well-developed skill domains. No: this is a book that pushes the limits of two lesser-known learning theories, and in so doing have created successful accelerated training programs in messy, real-world military and industrial contexts.
The following is are my takeaways from Cedâs summary repurposed for my own future reference. As a dues-paying member of the âlearn in publicâ congregation, Iâm posting it for anyone else who might care.
In the current era of frequent deployments to a variety of locations worldwide to fight the War on Terror, there are far fewer opportunities to have systematic training and practice. These are highly dynamic tasks that require considerable cognitive flexibility. Speed in acquiring the knowledge and skills to perform the tasks is crucial, as the training must often be updated and provided shortly before the personnel must deploy to the theatres where the wars are being fought.
The ideas and recommendations in the book deviate from certain mainstream ideas about pedagogy and training.
(I notice that military applications like trading are adversarial environments â skill domains involving an adversary who is constantly evolving their tactics)
Accelerated Expertise is about âtaking the concept of skill development to the limitâ. This is not a book about pure theory; nor is this a book about deliberate practice in well-developed skill domains. No: this is a book that pushes the limits of two lesser-known learning theories, and in so doing have created successful accelerated training programs in messy, real-world military and industrial contexts.
Accelerated Expertise is divided into three parts. Part 1 presents a literature review of the entire expertise research landscape circa 2016. Part 2 presents several demonstrations of successful accelerated training programs, and then an underlying theory for why those training programs work so well. Part 2 also contains a generalized structure for creating these accelerated expertise training programs. Part 3 presents a research agenda for the future, and unifies Parts 1 and 2 by pointing out all the holes in the empirical base on which existing accelerated training programs have been built. This summary will focus on Part 2.
This necessitated 4 sub-goals:
Mastery or expertise takes time. Itâs a higher bar than âacceleratingâ proficiency.
But what we do know is this: the set of successful accelerated training programs that currently exist enable accelerated proficiency, not accelerated mastery.
We would, in short, attempt to replicate how we are taught in school.
Problems with this approach:
The NDM field uses CTA, cognitive task analysis, to extract tacit mental models of expertiseâŚThis allows you to sidestep the problem of good hierarchical skill tree design. Once you have an explicated mental model of the expertise you desire, you may ask a simpler question: what kind of simulations may I design to provoke the construction of those mental models in the heads of my students?âŚThis core insight underpins many of the successful accelerated expertise training programs in use today.
Store these cases, and code them according to measures of difficulty.
This step is a bit of an art â the researchers say that âno set of generalised principles currently exist for designing a good simulationâ. They know that cognitive fidelity to the real world is key â but how good must the fidelity be? Training programs here span from full virtual simulations (using VR headsets) to pen-and-paper decision making exercises (called Tactical Decision-making Games) employed by the Marines.
Some exercises like Gary Kleinâs Shadowbox method ask multiple-choice question at critical decision points during a presented scenario (e.g., âat this point of the cardiac arrest (freeze-frame the video), what cues do you consider important?â). Learners then compare their answers to an experts and then reflect on what they missed.
A common reaction to this training approach is to say âwait, but novices will feel lost and overwhelmed if they have no basic conceptual training and are instead thrown into real world tasks!â â and this is certainly a valid concern. To be fair, the bookâs approach may be combined with some form of atomised skill training up front. But itâs worth asking if a noviceâs feeling of artificial progression is actually helpful, if the progression comes at the expense of real world performance. The authors basically shrug this off and say (Iâm paraphrasing): âwell, do you want accelerated expertise or not?â In more formal learning science terms, this âoverwhelmingâ feeling is probably best seen as a â**desirable difficultyâ**, and may be an acceptable price to pay for acceleration. (When Zak had to figure out what was going on at the first club basketball practice I think the coach had premeditated this desirable difficulty and this was confirmed by another parent as the coachâs âstyleâ. Itâs intentional)
*Case experience is so important to the achievement of proficiency that it can be assumed that organisations would need very large case repositories for use in training (and also to preserve organisational memory). Instruction using cases is greatly enhanced when âjust the right caseâ or set of cases can be engaged at a prime learning moment for a learner (Kolodner, 1993). This also argues for a need for large numbers of cases, to cover many contingencies. Creating and maintaining case libraries is a matter of organisation among cases, good retrieval schemes, and smart indexingâall so that âlessons learnedâ do not become âlessons forgotten.â
The US Marines, for instance, own a large and growing library of âTactical Decision-Making Gamesâ, or âTDGsâ, built from various real or virtual battlefield scenarios; these represent a corpus of the collective operational expertise of the Marines Corps.*
Core syllogism
Therefore, instruction by incremental complexification will not be conducive of advanced learning.
Therefore, advanced learning is promoted by emphasizing the interconnectedness of multiple cases and concepts along multiple dimensions, and the use of multiple, highly organized representations.
Empirical ground
Core syllogism
Therefore learning must also involve unlearning.
Empirical ground and claims
Additional propositions in the theory
The emphasis of CFT is on overcoming simplifying mental models. Hence it advises against applying instructional methods that involve progressive complexity.
CTT, on the other hand, focuses on strategies, and the learning and unlearning of strategies.
CFT and CTT each try to achieve increases in proficiency, but in different ways. For CFT, it is flexibility and for CTT, it is a better mental model, but one that will have to be thrown out later on. CFT does not say what the sweet spot is for flexibility. A learner who over complexifies may not get any traction and might become paralysed. It thus might be considered a âlopsidedâ theory, or at least an incomplete one. CFT emphasises the achievement of flexibility whereas CTT emphasises the need for unlearning and relearning. Both theories regard advanced learning as a form of sensemaking (discovery, reflection) and both regard learning as discontinuous; advancing when flawed mental models are replaced, stable when a model is refined and gets harder to disconfirm.
The core syllogism of the CFT-CTT merger
Therefore learning must also involve unlearning and relearning.
Therefore advanced learning is promoted by emphasizing the interconnectedness of multiple cases and concepts along multiple conceptual dimensions, and the use of multiple, highly organized representations.
The overall picture that I got from the book goes something like this: âWe know very little about expertise. There are large gaps in our empirical base. (Please, DoD, fund us so we can plug them!) What we do know is messy, because there are a ton of confounding variables. And yet, given that weâve mostly worked in applied domains, our training programs seem to deliver results for businesses and soldiers, even if we donât perfectly understand how they do so. Perhaps this is simply the nature of things in expertise research. We have discovered several things that work â the biggest of which is Cognitive Task Analysis, which enable us to extract actual mental models of expertise. We also have a usable macrocognitive theory of learning. But beyond that â phooey. Perhaps we just have to keep trying things, and check that our learners get better faster, and we can only speculate at why our programs work; we can never know for sure.â
This appears to be the price of research in real world environments. And I have to say: if the price of progress in expertise is that we donât really know what works for sure, then I think on balance, this isnât too bad. But I am a practitioner, not a scientist; I want things that work, I donât necessarily need to get at the truth
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